I recently had the opportunity to listen to an exciting audio book called “Dungeon Crawler Carl,” which tells the story of a man who must navigate an 18-level dungeon filled with traps, monsters, and loot, all while being broadcast as a sadistic game show. As an avid fan of both audio books and artificial intelligence (AI), I was inspired to try out using generative AI to create illustrations that could enhance the listening experience.
I began by selecting a dataset of images that could serve as a basis for the generative AI. The images were chosen to align with the dungeon and game show themes of the book, including depictions of monsters, traps, and treasure. Using the generative AI, I was able to create a range of illustrations that brought the story to life in a unique way, adding an exciting visual element to the listening experience.
As I listened to the book, I found that the illustrations created by the AI were both engaging and complementary to the story. The generative AI was able to generate unique and surprising illustrations that captured the essence of the dungeon-crawling game show, complete with goblins, treasure chests, and towering monsters.
Overall, my experiment with using generative AI to illustrate an audio book was a success. It was an exciting way to explore the potential of AI in the creative process and I look forward to using this technology in future projects. If you’re an audio book lover or an AI enthusiast, I highly recommend giving this a try!